Sound Design & Technical Sound Design
Albert Holguin is a Sound Designer with a passion for dynamic audio systems and programming.
A passionate, young Sound Designer with an interest in the Video Game Sound and Dynamic Audio. I enjoy challenging coding problems that feel like a Dark Souls Boss, and then slowly beating that boss through determination.
Equipped with Wwise, Unreal Engine 4, and Pro Tools, I've built my fundamentals in audio editing and implementation. Through my work, I want to display a strong understanding of sonic storytelling and programming playback behavior.
I received my masters from Savannah College of Art and Design's. My time there was focused on gaining a diverse set of experiences in Film, TV, Animation, and Video Games.
I am currently a volunteer Sound Designer for Bad GateWay Games and Podcast Production Intern at Founders Unfound. I keep my skills sharp by working on freelance work, redesigns, and Unreal Engine implementation projects.
All of my credits across Film, TV, Animation, and Video Games.
Currently looking for work in the Video Game Audio Industry.